- Allied Assault Game
- Medal Of Honor Allied Assault Download
- Allied Assault Cheats
- Medal Of Honor Allied Assault Cheats
This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Download Games. Current / Submit News. News Archive. Medal of Honor Pacific Assault Patch 1.1 to 1.2 by EA Pacific. 3) Medal of Honor. Medal of Honor: Alli. Medal of Honor: Allied Assault - Chalksters Ultimate Mod Pack by Chalkster[cp].
Developers | |
---|---|
Spearhead | |
Breakthrough | |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | |
Publishers | |
Mac OS | |
OS X | |
Engines | |
Release dates | |
Windows | January 22, 2002 |
Mac OS (Classic) | June 11, 2002 |
macOS (OS X) | June 11, 2002 |
Linux | January 2004 |
Warnings
- GameSpy online services have been shut down (see Network for solutions).
Medal of Honor: Allied Assault | 2002 |
Medal of Honor: Pacific Assault | 2004 |
Medal of Honor: Airborne | 2007 |
Medal of Honor (2010) | 2010 |
Medal of Honor: Warfighter | 2012 |
Key points
- Cannot use Alt+Tab ↹ while in-game (Alt+Ctrl+Del works).
- The Linux port is an incomplete conversion.
General information
- Medal of Honor Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- 1Availability
- 2Essential improvements
- 3Game data
- 4Video settings
- 6Audio settings
- 7Network
- 8Issues fixed
- 9Other information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1]. | |||
GOG.com | War Chest Edition with bonus interviews, artworks, wallpapers | |||
Origin | War Chest Edition. Included with Origin Access Basic. |
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
- A Linux installer is available here which requires a USA CD version of the game, be aware that it was never finished.
Version differences[edit]
- The War Chest Edition is a complete edition containing the base game and the two expansion packs.
Downloadable content (DLC) and expansions
Name | Notes |
---|---|
Spearhead | |
Breakthrough |
Essential improvements[edit]
Patches[edit]
- The latest version of Allied Assault is 1.11. The game is automatically updated to this version when installing Spearhead or Breakthrough. It's available in English, German, French, Italian, Spanish, and Netherlands.
- The latest version of Spearhead is 2.15. You need to install 2.11 first, then 2.15.
- The latest version of Breakthrough is 2.40b. If you install 2.40b and receive a 'Pixomatic' error, just install 2.40 over it.
- Origin version of Warchest has all listed latest updates.
Skip intro videos[edit]
Edit newconfig.cfg[citation needed]
|
GameSpy alternative[edit]
Due to GameSpy Server shutting down, it is highly recommended to use MOH: Server Browser Fixer to browse online servers[citation needed]
Tested on 5/2/2019, does not seem to be working. Alternative is to connect directly via ip address by using this website: https://cache.gametracker.com/search/mohaa/ |
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | <path-to-game>main[Note 2] |
macOS (OS X) | |
Linux | ~/.mohaa/main/ |
<path-to-game>mainnewconfig.cfg
and<path-to-game>mainconfigsunnamedsoldier.cfg
are the configuration files.- Spearhead files are under
mainta
; Breakthrough files are undermaintt
.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location[edit]
System | Location |
---|---|
Windows | <path-to-game>MOHAAmainsave[Note 2] |
macOS (OS X) | |
Linux |
Save game cloud syncing[edit]
Video settings[edit]
In-game general video settings.
In-game advanced video settings.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution.[3] | ||
4K Ultra HD | See Widescreen resolution. Causes in-game UI elements such as compass and health bar to become unfomforatbly small. In-game text is almost illegable or uncomfortable to read. | ||
Field of view (FOV) | See Field of view (FOV). or the WSGF entry for a permanent fix. | ||
Windowed | Use Alt+↵ Enter. Doesn't properly capture mouse - may accidentally activate background windows. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Force from graphics card control panel. | ||
Anti-aliasing (AA) | Force from graphics card control panel. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Capped at 91 FPS by default; open the console (~) and type com_maxfps XX to have the FPS cap you want. |
Widescreen resolution[edit]
Edit unnamedsoldier.cfg[4]
|
Field of view (FOV)[edit]
Edit unnamedsoldier.cfg[5]
|
Vertical sync (Vsync)[edit]
Edit unnamedsoldier.cfg[citation needed]
|
Max quality graphics settings[edit]
Edit newconfig.cfg[citation needed]
Notes
|
Input settings[edit]
In-game control settings.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio settings[edit]
In-game audio settings.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | First you need to choose a 3D sound provider Set in-game Speaker Setup to Surround for 5.1 or Quad Speakers for 4.x | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.x, A3D 2.0. EAX 1, EAX 2. See 3D audio providers restoration. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Only available in China (Mainland and Taiwan) retail release. | |||
Dutch | ||||
French | Retail version only. | |||
German | ||||
Italian | Retail version only. | |||
Spanish | For digital/GOG.com versions See | |||
Polish | Fan translation 123 (links are down) |
3D audio providers restoration[edit]
- On Windows Vista and later you'll need to first restore legacy audio effects.
Retrieve missing 3D sound providers[7][8]
|
Network[edit]
Multiplayer types
Type | Native | Players | Notes |
---|---|---|---|
LAN play | 64 | Versus, Co-op For co-op use the Medal of Honor: Cooperative mod. | |
Online play | 64 | Versus, Co-op For co-op use the Medal of Honor: Cooperative mod. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 28900, 29900, 29901 |
UDP | 3783, 6500, 6515, 6667, 12201, 12202, 12203, 12210, 12300, 13139, 27900 |
Allied Assault Game
- Universal Plug and Play (UPnP) support status is unknown.
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 12203-12218 |
UDP | 12203-12218, 12300 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed[edit]
Enable Reshade/SweetFx[edit]
Instruction[9] The game uses OpenGL.Install Reshade 3 or 4 as OpenGL.It works with MoHAA/Expansions.No in-game config changes needed.
Older Reshade 1.x/SweetFX 2.0 OpenGL injectors don't work in this game. To use them, you will need OpenGL to DirectX wrapper - GLDirect, additionaly, you must make change in game config. Follow these steps:
|
Graphics settings are lost each time when starting game[edit]
Create newconfig.cfg You need to copy your graphics settings from <path-to-game>mainconfigsunnamedsoldier.cfg to <path-to-game>mainnewconfig.cfg Or you can use Max quality graphics settings. Once you have the settings you want in a text editor, save that file as <path-to-game>mainconfigsunnamedsoldier.cfg and set the file to be read only. |
Can't turn mouse more than 180° (or doesn't work properly)[edit]
Medal Of Honor Allied Assault Download
- Some mouse precision issues may be caused by the games' incompatibility high-polling rates in with modern gaming mice. The first fix is recommended.
Edit config Put this line into config file. seta in_mouse -1 |
Allied Assault Cheats
Alternative fix:
Lower polling rate of mouse[citation needed] A. Lower mouse polling rate to 125Hz (8ms) via mouse drivers |
Game crashes during EA logo (Origin version)[edit]
Change settings of Origin If the game crashes at startup using the Origin version, you have to disable 'Origin In Game'. You can do it in the Game properties (but the expansions will still crash at startup). If you want to play the expansions you'll need to disable 'Origin in-game' in the Origin's 'Application settings'! |
Disable in-game Origin overlay by changing graphics driver[citation needed] go to:Works for both Main game (MOHAA) + Expansion packs!!!
In all 3 cfgs, go to the cvar section and insert the following line: seta r_gldriver '3dfxgl' Note: This probably works because origin fails to detect this graphics driver and so it simply disables the in-game overlay. Thus, it is a workaround, which works for both the main game and expansions. |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 | |
64-bit executable |
Middleware[edit]
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.1c (BIN file version 3.0.0.0) |
Multiplayer | GameSpy |
Medal Of Honor Allied Assault Cheats
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98SE, ME, 2000, XP |
Processor (CPU) | Intel Pentium II 450 MHz AMD Athlon 500 MHz | Intel Pentium III 700 MHz AMD Athlon 700 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.0 compatible | 32 MB of VRAM DirectX 8.0 compatible |
Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.02.1When running this game without Administrator elevation, activity in
%PROGRAMFILES%
,%PROGRAMFILES(X86)%
, and%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
(more details).
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑Medal of Honor: Allied Assault 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube
- ↑WSGF page
- ↑[citation needed]
- ↑https://pclab.pl/art17707-26.html Audigy cards launch date
- ↑How to Enable True 3D sound in MoHAA - AlliedAssault.com (retrieved)
- ↑Medal of Honor: Allied Assault tweak guide - TechSpot
- ↑https://sfx.thelazy.net/games/game/1157
We've been banging on about this for ages, but for the hard of thinking, here's a recap. The original Medal of Honor cropped up a couple of years ago on the PlayStation, giving Lite drooling console generation a rare opportunity to experience a quality first-person shooter. The work of Steven Spiellerg's Dreamworks Interactive, it offered a further outlet for his World War II obsession that memorably manifested itself on the silver screen in the shape of Saving Private Ryan. While MOH didn't quite scale such heights of apocalyptic bloodletting, it was an extremely playable game that is still worthy of a dabble today. Skulking, sniping, tossing grenades, taking out U-boats, penetrating forts, it was essentially every Sunday afternoon war epic bundled into a commendably authentic experience. The game garnered both critical and commercial success, and the inevitable sequel duly appeared.
As any fool knows, the PC is the natural home of the FPS, and it didn't take long for the powers that be to envisage a similar game that had the advantage of not looking like the crude daubing of a lower level primate, and in which the key exponent didn't have to be controlled by a device clearly not designed for the task. With dollar signs in their eyes, all it needed was a swift port to the PC, and the old rope would magically turn into money. Admirably, EA decided not to insult PC gamers' intelligence by going down that route, and instead commissioned 2015 to create an entirely new game from scratch, using the Quake 3 engine, no less.
It's In The Game
That game is of course MOH: Allied Assault, and it's currently shaping up to offer the ultimate World War 1I experience, without the inconvenience of death, maiming and lifelong trauma, of course. While remaining true to the intricately structured MOH universe, an entirely new story has been scripted, featuring a lead character that the developers consider to be more suited to the PC fraternity's expectations. Out goes have-a-go-hero Jimmy Patterson, replaced by Lt Mike Powell, a professional soldier.
As such, he is more than capable of handling a wide variety of military hardware, and during the course of the game will be given the opportunity to wield more than 16 historically accurate World War II era weapons. Throw in 20 enemy vehicles, including the drivable King Tiger Tank, Stuka Dive Bombers, V2 Rockets and various trucks and Jeeps through a number of missions, and it's safe to say he's going to have his hands full. Providing they're not blown off first.
Other treats include weather and time of day effects, and in common with the original game, a disguise mode in which you outfit yourself in enemy uniforms to evade capture. Don't forget to salute though, or you're likely to be rumbled, and subsequently slain. Something else that has been carried over from the first game is the extremely effective orchestral score, the work of composer Michael Giacchino, which will again be complemented by the award winning MOH sound design team.
Tin Soldier
But these are just words that could have simply been lifted from a press release to fill up space. What really matters is how the game plays. With this in mind we flew to FA's San Francisco headquarters to have a quick go. That's the kind of sacrifice we at PC ZONE are prepared to make to bring you, the reader, the latest in gaming thrills. Of course, when I say we flew, it wasn't all of us; that would be absurd. It was actually just me, along with a cross section of the good, the bad and the ugly of the gaming press. In fact, a more ill-suited bunch of would-be soldiers it's hard to imagine.
Here we are then at the EA campus, and I'm duly given an expert run-through of a mission by an elaborately-named American before being handed the controls and tossed into the midst of a war-ravaged town. It soon becomes apparent that people are trying to kill me, so I duck for cover and return fire, sending the stricken Nazis into a spastic dance before they slump lifelessly to the ground. Much has been made of the game's sound, and while the Spinal Tap-style speakers certainly help, there's no denying the richness of the audio, with explosions and screams of pain licking convincingly round the room.
Ducking into buildings, I edge my way towards the objective, a bridge that must be protected to enable a captured tank to roll into town. Pockets of allied resistance occasionally appear, offering the chance to get stuck into the Hun en masse. But orders are orders, and the bridge must be protected. Under prompting, I take position on the top floor of a deserted building with the aforementioned crossing in sight. It's essentially Bridge On I'hc River Kwaiin reverse, with a detonator on the riverbank, and a seemingly endless supply of Germans prepared to activate it. In sniping mode, I skilfully pick off their runs as the tank lumbers into view. But a transatlantic flight, fitful sleep, and some serious drinking has taken its toll on my co-ordination. Shaking like a dog shitting glass, my aim becomes increasingly erratic until one brave Nazi evades my fire and sets off the explosive charge, bringing the mission to a close and probably costing the lives of thousands. Bollocks.Thank Christ there's nnt a war on.
Overall rating: 7.5